About This Game Singing Star and her husband, White Wolf had a perfect life together until events in the spirit world suddenly changed everything! One day while out hunting, White Wolf suddenly disappears, leaving behind only a bloody tomahawk. Singing Star must use her wits to find clues and summon help from beyond to save him. As she ventures far from the safety of her camp to the edges of her world, she will explore the forest, swamp and beyond! Risking her life, she must try to meet the spirits in their own world. Along the way, she will encounter challenging hidden object scenes and puzzles as she finds a way to appease the spirits and find her love!Features A Romantic Hidden Object Adventure Create Magical Potions Summon the spirits and enter their world Solve tricky puzzles and Match 3 mini-games And More! 6d5b4406ea Title: Dream Catcher Chronicles: ManitouGenre: Adventure, CasualDeveloper:Viva MediaPublisher:Dream Catcher ChroniclesRelease Date: 11 Feb, 2016 Dream Catcher Chronicles: Manitou Full Crack [PC] One of the gifts of video games is the ability to step into someone else's shoes. You can be another person, live the experience of another culture, explore a whole new mythology. You can experience whole new lives and identities. You can learn something, develop a new mindset to solve new puzzles. Or you can have a game about Native Americans that includes South American and African world bits and confuses wigwams and teepees and actually has a scalp hanging in the happy couple's home, why not? I've never heard of some of the spirits in this game, and the Native artifacts in this game seem to come from many tribes. I have no idea if the mythology is authentic or not, and nowhere to start looking. I am going to give up and appropriate someone else's review. "Pretty simple but fun game with 4 types of mini game: hidden objects, three-in-a-row, original potions puzzle and boss battles similar to PuzzleQuest game." That person gave it a thumbs up so I'll just take that, too. African animals for everyone!. already got boring in the second chapter. i only recommend it for someone who is looking for HOG only, no walking around and looking for stuff to solve puzzels etc. it is simple, bold and boring tho it got amazing art.i give it 1/10 for the cool art style.. Drawings 10\/10Topic 10\/10Story 3\/10Musik 6\/10Realism 3\/10 (Native americans in the game look more like animes or europeans for example)Hidden hint about connection native americans and greys aka. star people 10\/10Difficulty wimmelpicture 9\/10 (not too hard and not too easy)Difficulty puzzles 6\/10 (way too easy except one)almost always the same two puzzles again 4\/10Animals included that dont belong to north america (lioness and chamaeleon) 3\/103.50 CHF for 2 houres 30\/10 ;-)Little girls kitsch factor 5\/10Overall 8\/10. So boring. This game is ONLY hidden object puzzles. NO PLOT, no real scenery or progression of story except little video clips between puzzles. No voices, which in itself is not a bad thing, but in this game it just adds to the misery. Not my type of game.. Wish I could recommend this game as it is a nice story, but some issues are detracting from my enjoyment. First is the screen sizing; When I have the game set to Fullscreen, the third rows of the item lists in the hidden object scenes are cut off from view. When I set the screen size to windowed, the hidden object scenes are small to the point of things being impossible to find. There seems to be no happy medium.The other issue that is making the game unenjoyable for me is what I can only determine to be translation issues. In one hidden object scene, a vulture was labled as a "griffin." I don't know if the developers were overusing their English thesaurus too, as they also decided to call a mountain goat a "moufflon" (sic), and lilies "callas": both odd choices of words for the two things, and also make finding the items difficult for people unfamiliar with the words. "Mouflon" and "calla," while legitimate terms, would be unlikely choices for native English speakers outside of certain settings.Regretably, the screen sizing and peculiar wording are both enough to completely overshadow the storyline in this game for me.. Wish I could recommend this game as it is a nice story, but some issues are detracting from my enjoyment. First is the screen sizing; When I have the game set to Fullscreen, the third rows of the item lists in the hidden object scenes are cut off from view. When I set the screen size to windowed, the hidden object scenes are small to the point of things being impossible to find. There seems to be no happy medium.The other issue that is making the game unenjoyable for me is what I can only determine to be translation issues. In one hidden object scene, a vulture was labled as a "griffin." I don't know if the developers were overusing their English thesaurus too, as they also decided to call a mountain goat a "moufflon" (sic), and lilies "callas": both odd choices of words for the two things, and also make finding the items difficult for people unfamiliar with the words. "Mouflon" and "calla," while legitimate terms, would be unlikely choices for native English speakers outside of certain settings.Regretably, the screen sizing and peculiar wording are both enough to completely overshadow the storyline in this game for me.
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